Game of Mods · Early Access

Characters worth talking to.

Speak or type to characters whose dialogue runs on your Mac. Play a story, then build characters, journeys, and spaces in Studio.

Apple Silicon · macOS 26 · Available in Early Access

Game of Mods title art with a purple-haired character in a red dress

Build the characters, then the story.

Studio editor showing a character's identity, avatar, and disposition beside the rendered character
Studio: give a character a name, an avatar, and a temperament.
Library listing installed journeys with Play and Remix actions
Library: play a journey, or remix it into your own.

Play a journey. Make your own.

Start with First Steps

The built-in tutorial introduces moving, approaching characters, and talking. Voice and keyboard interaction are supported.

Create in Studio

Author characters, journeys, and spaces. Publish your creations or discover community work on Steam Workshop.

Before you play.

Mac requirements

  • Apple M1 or later; Intel Macs are not supported.
  • macOS 26 or later.
  • 8 GB memory and 8 GB available storage minimum.
  • 16 GB memory and 12 GB storage recommended.

What Early Access means

Conversation, character visuals, and creator tools are the current focus. The game is still in development, with basic environments and an evolving library.

See current scope, price, and requirements on Steam.

A first journey.

  1. Install from Steam on a supported Mac.
  2. Start First Steps for the guided introduction.
  3. Approach a character and try a conversation by voice or keyboard.
  4. Explore another journey or open Studio when you are ready to make something.

Questions before you start.

Where does the dialogue run?

Character dialogue is generated locally on your Mac. Steam purchases, downloads, and Workshop sharing use online services.

Can I play without speaking?

Yes. The game supports keyboard input alongside voice interaction.

Where can I share feedback?

Use the Steam discussions or email support.